Stereographic projection

From Companal
Revision as of 22:58, 26 April 2008 by Vipul (talk | contribs) (New page: ==Definition== ===Setup=== Consider <math>\R^3</math>, three-dimensional Euclidean space, with coordinates <math>x,y,z</math>. Denote: <math>S^2 := \{ (x,y,z) \in \R^3 \mid x^2 + y^2 + z...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Definition

Setup

Consider , three-dimensional Euclidean space, with coordinates . Denote:

Identify with the -plane under the map:

Let denote the north pole in . Then, the stereographic projection is a bijective map:

Definition of the map

Geometrically stereographic projection is defined as follows:

For any point , consider the line passing through and . This line is not parallel to , hence intersects at exactly one point. That point is the image of under stereographic projection.

The formula for stereographic projection is given as:

Stereographic projection is invertible, giving a reverse map:

The reverse map is given by:

In terms of and , this is written as:

Facts

  • Stereographic projection is conformal: Stereographic projection is a conformal mapping when thought of as a mapping between the Riemannian manifolds and . In other words, it preserves angles between curves (provided we make a matching choice of orientation for the two manifolds).
  • Stereographic projection preserves circles: Under stereographic projection, circles in get mapped to circles in , while circles passing through (with removed), get mapped to straight lines.