Stereographic projection preserves circles: Difference between revisions
(New page: ==Statement== ===Setup=== {{further|Stereographic projection}} Consider <math>\R^3</math>, three-dimensional Euclidean space, with coordinates <math>x,y,z</math>. Denote: <math>S^2 :...) |
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* Circles in <math>S^2 \setminus \{ N \}</math> get mapped to circles in <math>\mathbb{C}</math> | * Circles in <math>S^2 \setminus \{ N \}</math> get mapped to circles in <math>\mathbb{C}</math> | ||
* A circle in <math>S^2</math> that passes through <math>N</math>, minus the point <math>N</math>, gets mapped to a straight line in <math>\mathbb{C}</math> | * A circle in <math>S^2</math> that passes through <math>N</math>, minus the point <math>N</math>, gets mapped to a straight line in <math>\mathbb{C}</math> | ||
==Facts used== | |||
* [[Distance formula for inverse stereographic projection]] | |||
==Proof== | |||
===Computational proof=== | |||
{{fillin}} |
Latest revision as of 19:19, 18 May 2008
Statement
Setup
- Further information: Stereographic projection
Consider , three-dimensional Euclidean space, with coordinates . Denote:
Identify with the -plane under the map:
Let denote the north pole in , and define the stereographic projection as a bijective map:
which sends a point to the unique point in that is collinear with and .
Actual statement
The following two facts are true:
- Circles in get mapped to circles in
- A circle in that passes through , minus the point , gets mapped to a straight line in
Facts used
Proof
Computational proof
Fill this in later